package com.tavio.vaultboy.element;

import org.andengine.opengl.vbo.VertexBufferObjectManager;

import com.tavio.vaultboy.element.type.ElementType;


public class Door extends RectangleElement {
	
	public Door(float x, float y, float width, float height,
			VertexBufferObjectManager vertexBufferObjectManager) {
		super(ElementType.DOOR, x, y, width, height, vertexBufferObjectManager);
	}

	@Override
	public void updatePositionAndCheckCollisions(float timeElapsed) {
	}
		
	}
